4/17/2023 0 Comments Plague doctor darkest dungeon 2![]() Bleed is the Flagellant’s greatest weapon and so flourishes in the Warren and the Weald but doesn’t thrive in the Cover or Ruins. The Flagellant is a hero that should be used to tank damage by taking it and healing when necessary. In a nutshell bring a single target damage dealer, an emergency healer and anything else you feel your team/the situation needs. This would balance nicely the Flagellant could spread bleed in the back ranks and soak up damage, while the Highway man focuses on single target damage on the front ranks, leaving the Houndmaster to mop up with Hound’s Harry. If you are wanting a really bleed heavy squad then you could have something like the following: 1-Flagellant, 2-Highwayman, 3-Houndmaster and 4-Vestal. I’ve found that Flagellant works well with an Arbalest/Cultist and Bounty Hunter, who can mark and damage your chosen target alternatively. Given that the Flagellant not only acts as a self-sustaining tank but also as a bleed damage utility, means that you can fill up the rest of your roster with single target damage dealers while he bleeds out the backline. His flail, a particularly cruel and merciless weapon, drips with his enemies’ blood… and his own.” – Blacksmith “The Flagellant relishes the scars and abrasions that cover his body – drawing incomprehensible resilience from the tearing of his own flesh. There is enough flexibility in the Flagellant’s toolbox that you can bring it to make him effectively immortal and still have access to his most powerful bleed abilities, as we do in the ‘Immortal Bloodletter’ build that we will showcase below. Redeem is a powerful clutch heal that in has similar heal stats to Exsanguinate…but with ability to heal your teammates for 33% and the Flagellant for 35% simultaneously. The small amount of healing per turn can continually keep him from Death’s Door, however there are some better clutch heal options that are easier and safer to rely upon. Pretty basic, heal that is good if you like living on the edge and keep your flagellant as low on HP as possible. Bleed-Self (120% base), 3pts per round for 3 rounds.Can be used in any position and target any position.However, such a powerful attack doesn’t come without any drawback you can only use it 3 times per battle and it lowers further healing potential…but it is 100% worth it. This is a good offensive attack that can be used to sustain your Flagellant as his health pool begins to drop to a risky level. Exsanguinate deals a whopping 5pts per round of bleed damage and heals the Flagellant for a good chunk of health.ĭarkest Dungeon Flagellant Guide: Exsanguination ability showcase If you have ever wondered what retribution looks like, it looks like Exsanguinate (means to drain someone of blood!), an attack that not only deals respectable damage but heals and bleeds at the same time. Bleed damage of 5pts per turn for 3 turns.This is an invaluable ability that allows you to burn down backline damage/stress dealers, while again lowering their bleed resist so that you can keep hitting them for extra melt damage. The multi-target, backline partner to Punish, which does less damage but hits both position 3 and 4 for 3pts of bleed damage per turn for 3 turns. Bleed damage of 3pts per turn for 3 turns.This means you can snowball the same front row tank over 2-3 turns, stacking up double figures bleed damage. Not only does it add a respectable 4 damage per turn (base bear in mind), but it also lowers the target’s bleed resist. Should be the bread and butter of every Darkest Dungeon Flagellant build, as it offers your basic position one to one damage, as well as excellent bleed potential. Bleed damage of 4pts per turn for 3 turns.If he does die, which is a possibility if you keep his health low and play risky, then he will stun all enemies and heal his team for another 10% HP.ĭon’t fret! There are plenty of options to keep your Flagellant’s health bouncing up and down, and if used carefully he can be near immortal.Īs in keeping with our previous character guides let us take a brief high level look at this ‘holy’ man’s strengths and weaknesses. If he hits Death’s Door he will heal the party for 10% of their HP and the Flagellant gains a whopping set of buffs: +5 ACC, +20% DMG, +2 SPD, and +20% Stun, Bleed, Blight, and Debuff Resist. Under 40% the Flagellant receives a buff of +20% Damage and +7% Crit, as well as having access to his abilities Exsanguinate and Redeem (can’t be used above 40%). Darkest Dungeon Flagellant Guide: Rapturous grants extra damage, speed, and dodge
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